Canyon of the Magi

From Median-XL
Revision as of 13:29, 30 April 2024 by Gavin K88 (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Canyon of the Magi
Location
Act 2
Waypoint Yes
People
Monsters
Regulars Claw Viper
Hellscorched
Reignited Warrior
Salamander
Unskinned Magister
Voltaic Sorcerer
Elites Ancient Wight
Vizjerei Elder
Nightmare Regulars Castigator
Forgotten Elder
Forgotten Tribe
Living Flame
Nether Gargoyle
Reanimated Archer
Reanimated Warrior
Nightmare Elites Eternal Ember
Hexwing
Guests Cabalist
Deathfire Bearer
Hellish Burrower
Magistrate
Reignited Mage
Connections
Adjacent Zones Arcane Sanctuary
Tal Rasha's Tomb
Area Level
Normal 26
Nightmare 75
Hell 104

The Canyon of the Magi is an isolated region of the desert where Tal Rasha's Tomb is located, along with six smaller false tombs, which serve as decoys. The Canyon can only be accessed through a portal opened by interacting with Horazon's Journal next to the Summoner in the Arcane Sanctuary, after which players can activate a waypoint.

The tombs are located on the northern and upper eastern sides of the area. The only way to determine which tomb would be the real one is by comparing the glyph found near the entrance to the tomb with the ones found at the end of the Arcane Sanctuary, where the symbols of the six false Tombs are shown.