Magic Missiles

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Magic Missiles icon.gif

Magic Missiles is an Amazon Blood tree skill which fires homing missiles at enemies.


In-game Description of Skill

Magic Missiles

Spell - fires a wave of multiple homing magic bolts

First Level
Magic damage: 2-4
2 Botls
Mana cost: 5

Synergies
Energy: +24% increased damage

Equipment

The Magic Missiles skill can be found on the following items:

  • Sacred Uniques
  • Runewords
  • Crafted / Magic / Rare Items
    • 30% Ctc lvl 28 Magic Missiles on Melee Attack (Proc)
      • Found on Melee Weapons except: Throwing Weapons, Necromancer Wands, Crossbows, bows, Staves
  • Set Items

Gallery

Magic Missiles.gif

Changelog

Median XL 2017

1.0 Damage increased 
Older Versions
2012
v004 6.6 yd splash radius on impact
Omega
v001 Reduced cast sound volume; removed bounce sound; missiles per level is now linear.
Letter Versions
1.D9 Now a level 1 skill, damage adjusted accordingly.
Number Versions
1.90 Increased damage, added synergy, reduced mana cost.
1.86 Reduced cost, increased missiles, increased accuracy, added synergy.
Median XL Alpha
021

Reduced mana cost.

Median 2007
1.31 Is now properly affected by items that add to physical/magic skill damage.
Median 2006
1.14 The synergy to Magic Missiles from the sorceress’ Star Power skill now works.
1.12 Increased the synergy bonus from the sorc’s Star Power to her Magic Missiles skill.
Median 2
1.14 Capped number of missiles at 10.
1.11 Increased initial range, increased number of missiles per level.
1.9 No longer based on energy, but gains 1 extra bolt per 10 character levels.
1.7 Increased maximum damage, damage ramp per energy point.
1.3 Corrected target seek range; skill damage display bug nonexistent ; Damage increased; now gains damage from energy.
0.5beta Magic Missiles and Slayer are now properly boosted by Banish. (Earliest mention of Magic Missiles)