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| {| class="wikitable"
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| |+Weapon Damage (1/2)
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| ! Skill !! Found On !! Description
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| | '''APF-20 'Maelstrom' MkI''' || Assassin Throwing knife skill that pierces enemies and creates flechette novas as it travels. Deals 90% weapon damage with 90% physical converted to magic, with a % of your total dexterity added as more magic damage.
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| | '''Ancients' Hand''' || Melee attack that sends out a line of fire across the ground. Deals weapon damage, converted to fire.
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| | '''Arrow''' || Proc that fires a single arrow, dealing 100% weapon damage.
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| | '''Arrow Swarm''' || Fires a spread of zig-zagging arrows. Number of projectiles scale with skill level.
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| | '''ATMG Sentry''' || Sets down a sentry that shoots at enemies 12.5 times a second, dealing weapon damage. Duration increases with skill level.
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| | '''Azure Orb''' || An orb of cold shooting spirals of icy projectiles. Deals 150% weapon damage.
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| | '''Barrage''' || Amazon bow/crossbow skill that fires arrows around you, each dealing 90% weapon damage with 75% converted to tri-elemental damage.
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| | '''Bear Claw Nova''' || Nova of projectiles that always pierce.
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| | '''Bladestorm''' || Melee attack that unleashes magic blades that home on the nearest enemy after a short duration. Can target ground.
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| | '''Bolt''' || Fires a single crossbow bolt, dealing 100% weapon damage.
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| | '''Broadside''' || Places a device that rapidly fires a barrage of throwing knives. Number of projectiles/duration scale with base level.
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| | '''Carnage''' || A melee attack that sends out multiple small weapon damage novas on hit.
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| | '''Cascade''' || Druid Hunter skill that rains arrows over a large area. 1s cooldown.
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| | '''Catapult Shot''' || Necromancer Crossbow skill that scatters burning alchemical potions around the target area. Number of projectiles fixed at 10, can increase to 30 with Neco Passives.
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| | '''Cautious Strike''' || Melee attack that temporarily reduces damage taken.
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| | '''Charged Strike''' || Melee attack that releases charged bolts from your weapon on hit.
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| | '''Cherubim''' || Melee attack that summons an avatar which rapidly shoots projectiles at nearby enemies. 110% weapon damage.
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| | '''Claw Tornado''' || Little twisters that shoot out in a random pattern. More twisters with higher skill level.
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| | '''Corrupted Vines''' || Vines spread out on the floor and deal weapon damage in an AoE
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| | '''Crucify''' || Assassin melee skill that creates 8-16 homing spikes, dealing 50% weapon damage each with 25% converted to magic.
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| | '''Death Shards''' || Explodes a corpse and sends out a flurry of weapon damage bolts.
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| | '''Death Star''' || Projectile which deals poison damage in pulses as it travels, dealing damage based on your poison damage to weapon (conversion % increases with skill level). +1 projectile per 15 skill levels, maximum 3.
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| | '''Deathgaze''' || Melee attack that unleashes homing axes on hit. slvl adds flat cold.
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| | '''Deathstrike''' || Targets an area and rains down weapon damage (with added magic) projectiles, creating a small aoe where they land.
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| | '''Disco Inferno''' || Spawns a disco ball which shoots smaller weapon damage projectiles in a spiral pattern.
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| | '''Devastation''' || Screen-wide pulse dealing high %weapon damage.
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| | '''Divine Judgment''' || Holy melee paladin skill that rains holy bolts on the target. Deals weapon damage, can target ground.
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| | '''Earthquake''' || Melee attack which releases a small weapon damage aoe, then a much larger one doing much more weapon damage.
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| | '''Egg Trap''' || Owl Druid skill, lays an egg that explode in 4 WDM novas after 3 sec, converting 50% of damage to lightning
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| | '''Feral Strike''' || Melee attack which increases attack and move speed. The bonus starts at 50% attack speed/hit recovery and 20% velocity with the first attack and increases by 10% IAS/FHR and 3% velocity for every attack after that, until the displayed cap.
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| | '''Flameburst Shot''' || A short range weapon damage burst of projectiles, similarly to a shotgun. Projectiles start at 10, increasing with various items/passives available to necro.
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| | '''Flametail Shot''' || Fires piercing rockets that deal weapon damage. Number of rockets scale with base level.
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| | '''Flurry of Javelins''' || Fires a multi-directional barrage of javelins.
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| | '''Fortress''' || Barbarian skill that sets up four towers which throw axes at nearby enemies. Towers are considered projectiles and travel a set distance outwards from the character before appearing.
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| | '''Fowl Fight''' || Sends out a nova of homing chickens dealing a small amount of weapon damage.
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| | '''Fusillade''' || Slow moving projectile that rapidly fires magical blades at nearby targets.
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| |}
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